Development Update – April 2025
Over the past six months, we’ve been fully focused on rebuilding our core systems and transitioning from Unreal Engine 4 to Unreal Engine 5. This was a major technical shift that required reworking much of our backend infrastructure — a move that not only fixes scalability issues but also significantly reduces server costs and ensures long-term stability.
Additionally, we’ve improved the gameplay and added many new features to make the experience smoother and more enjoyable. We’ve also removed hardcoded elements from the source code, making everything more flexible and scalable. Overall, everything is progressing positively and running smoothly.
While this slowed down visible progress, it was a necessary investment for the future. The good news: that phase is now complete as of March 2025. From here on, we’re shifting gears — focusing entirely on improvements, new features, abilities, and polishing the player experience.
With our new foundation in place, development has already accelerated. We're now able to deliver updates and features at nearly double the speed compared to before. Some major additions include:
None of these updates have been shown publicly — yet. But we’re getting close.
On the technical side, we've dramatically improved performance and visuals. The game now runs at higher quality and higher FPS, and server costs have been slashed by over 3x. These backend and gameplay upgrades are already making a noticeable impact.
The Open Beta is nearly ready. We've been holding back our big trailer until we can align it with the right market timing — but it’s coming. Here some updates:
Battle Royale Update
Our Battle Royale mode is being developed by a separate team, and their latest progress report is available. After April, we’ll begin integrating the Battle Royale mode into the new core systems, a process that will only take a few weeks. Once this is complete, we’ll have a seamless experience across all game modes — and something truly special on our hands.
The foundation is strong. The speed is picking up. And from here on out — nothing can stop us. Battle royal report.
Period: August 2024 – March 2025
Advanced Damage System
Status Effects (DoTs)
Combat Feel Enhancements
Melee Combat
Abilities Overhaul
Character System
Player Control & Visual Systems
Progression & User Interface
Pickups & Objectives
Custom Lobbies
FMOD Integration
Sound Features
Core Systems & Scalability
Ability Foundations
Built scalable ability base types:
Most abilities migrated to these new bases for performance and scalability.
Migration & Optimization
Infrastructure & DevOps
Cloud & Integration
This period marked a major leap forward—from core system reworks and scalability solutions to player-visible features like advanced combat systems and UI. The game has evolved from a prototype into a robust foundation for full-scale development and live service.
More features are currently in development and will be announced in future updates.
Here are more details if you want to read precisely.
Gameplay and Combat (Visible for the Player)
Sound Design and Engineering
Technical (Invisible for the Player)
QA